Bg3 multiple spiritual weapons. Spell 2. Bg3 multiple spiritual weapons

 
 Spell 2Bg3 multiple spiritual weapons  Barbarian Feature (Primary Stat – Strength) Level 1

3. I agree that it's not worth using in short combats, but when used against the tougher fights of the day it's a very effective tool for what it costs. When you cast the spell, you can make a melee spell Attack against a creature within 5 feet of the weapon. The Shouting Fencer: Barbarian 7/Rogue 5. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. Spiritual weapon allows for a lot of combinations on rounds 2-10. Rare +1 Longsword, Scimitar, or Mace. Baldur’s Gate 3 is an immersive roleplaying game set in the Dungeons & Dragons universe. 3. But that 20' movement makes it harder and harder to bring it to bear as the combats become more and more effected by flying, high speeds, misty steps, and other. Players should focus more on spending their ability points in Wisdom and go for skills like Perception, Survival, and Animal Handling. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range that lasts for. BG3 is the third main game in the Baldur's Gate series. The seemingly endless possibilities and numerous choices that you can make. It contains 3 armors, 1 weapon and 1 backpack showcasing the most common equipment mod types. The spell specifies that the spiritual weapon can only make the attack when the caster chooses to spend thier bonus actuon to do so. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Finesse. Spiritual Weapon and perhaps other summon spells deserve extra attention in this guide because of how well they combo with Sanctuary. Start of combat cast spirit guardians around yourself as an action, run into combat so you can attack following turn, then cast spiritual weapon as a bonus action. ago. How to Complete the Finish the Masterwork Weapon Quest in BG3. So I just beat the boss, with a strategy involving provoking the attack of opportunity with a spiritual weapon, and sometimes Karlach because she’s more or less the only one the take multiple hits, and lae’zel being dps with the Absolute hammer and beat it first time by the skin of my teeth, only to find out thought the. It remains useful up until lvl 5 where simply being a class that gets extra attack is usually better. Deals an additional 2d6 Piercing damage to certain creatures that sport multiple sets of eyes. If you run all the party members through a respec with Withers, yes. Weapons can have various special properties: Property. It's description does not say it is an object; it can't be grabbed and can't. Even if the spiritual weapon is a ranged weapon, use the spell’s range, not the weapon’s normal range increment, and switching targets still is a move action. druid with flame blade might be what you're looking for. On the round following the third casting of spiritual weapon the BBEG pulled out a scroll of invisibility and turned himself invisible to make the "Grand Escape". Being slow is literally its only weakness. wiki] For how many seconds can you remember having summoned a spiritual weapon?Follow SmartName on:Twitch - - For cantrip, I use sacred flame the most with guidance being a nice little bonus. 2 with standard throw and 1 with frenzied throw. It allows spellcasters to summon a floating. This pak forces the story to recompile, allowing pak mods to work with the Full Release of Baldur's Gate 3. You perform the ritual over the course of 1 hour, which can be done during a short rest. 4. They have proficiency with All simple weapons and with Light armor , medium armor , shields. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. gameslantern. Yes. For this reason, you might as well dump strength and rely on dex based weapons, such as crossbows and rapiers. When you cast the spell, the weapon appears next to a foe you choose within range and makes a Strike against it. The Clerics main issue is lacking multiple actions, and this helps to solve. Action: Cast lightningbolt as a wizard/tempest cleric multiclass to maximise the damage and demolish the enemy instantly. It can Fly using its Movement Speed. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. You may try to move it closer to the wall. The dwarven thrower, more damage if you’re a dwarf. In BG3 it looks like Spiritual Weapon will function as a pet, so it. Divine Intervention is, sadly, a one-time use spell in Baldur’s Gate 3. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. BG3 is the third main game in the Baldur's Gate series. Great Weapon Master Make an additional melee attack as a bonus action of landing a critical hit or finishing blow and gain an additional 10 damage on attacks, but you make. Self-cast only. If you don't have advantage on the attack and no ally near, then it might actually be a bug. Tav00001. com. Create Undead = Ghoul. Creatures cannot make opportunity attacks when: Wielding ranged weapons. BG3 is the third main game in the Baldur's Gate series. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Enchantment (+1, +2, +3) This weapon is magically enchanted. -3rd Level Domain Spell “Spiritual Weapon” is replaced with “Aid”. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Initial Release. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Servitor of the Black Hand Gloves. Finesse. Will also get two free spells from Life Domain. I suspect that spirit guardians considers sanctuary as being invisible. 18m. Ok so it is sneak attack! since it seems to auto proc on threatened or enemies you have advantage on. The best way to defeat him is to use weapons and items that are effective against the undead, such as Holy Fire. BG3 Full Helldusk Armor. The vertical distance still counts as movement for flying so when you fly up a. War Cleric can be very powerful through all levels of the game and they can definitely function as a frontliner. Grab a shield and a one handed weapon with heavy armour and stay on the front lines using your wrath of the storm to punish those who get through your high AC, use spiritual weapon and spirit guardians to create a nice controlled frontline and pop a high damage lightning or Thunder spell combined with destructive wrath to max the damage. It would be nice to have an equivalent feeling of getting fireball at level 5 as wiz/lock/sorc do. Location: UK. Spell - BG3 Summon a floating, spectral Trident that attacks your enemies alongside you. 24 comments Add a Comment Zakalwen • 3 mo. Use Turn Undead. 1d6 Slashing. All the information about the Spiritual Weapon: Maul spell in Baldur's Gate 3 (BG3). Gather your party and venture forth!Legendary Simple Melee Weapon. +more that certain things shouldn't be allowed (e. Opportunity Attack is a Reaction in Baldur's Gate 3. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with Guardians of the Faith and, Spiritual Weapon to turn you into a divine blender that can just walk through most dungeons without taking a break. I do think weapon master at level 4 is really good on her, especially with the level cap. Guiding Bolt. The Disengage Action allows creatures to avoid provoking opportunity attacks. Updated as of November 3, 2023. Despite the description, size dependent damage is not implemented in the series; this weapon simply has a base damage of 1d4+1 vs. Tanking, healing. animate dead, on the other hand, is a game-changer, so you really want to consider how you will be using it and how it will affect the campaign. Summons a floating weapon that can attack enemies. It receives the following Class Action:Changed: No more PAK files. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can. 5m, and they deal Piercing Damage, though. All the information about the Spiritual Weapon: Halberd spell in Baldur's Gate 3 (BG3). Baldur's Gate 3. Gloves of Crushing. fextralife. The weapons also have around 15 HP each, making them fairly strong. A bit weaker in BG3 since it has HP and can be killed, but is a great use of bonus action to you. There are more than 30 of them in BG3; here is. Maul Blow: Smash into a target with your mighty head. BG3 is the third main game in the Baldur's Gate series. It's a great way to make your summoned weapon a tanky distraction. •. Low durability, complexity, no Metamagic. Lastly, the best spells for the Tempest Cleric build include Sacred Flame, Sanctuary, Spiritual Weapon, and. In BG3 it looks like Spiritual Weapon will function as a pet, so it. You perform the ritual over the course of 1 hour, which can be done during a short rest. Spiritual Weapons are a type of creature in Baldur's Gate 3. Given how it appears in the UI in the. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. Holy weapon is also common for melee clerics. Like, you'd have an effective character with literally no other spells at all. Beacon of hope doesn't break sanctuary. This means that using your bonus action to cast a spell with a level (i. Automatically attack an enemy moving out of your reach. I may have to add it to my list and see if it is just bugged or not. Spiritual weapon and spirit guardians are more. Cleric damage output is already going to be very skewed with the long rest situation, such easy advantage, and easy healing from so many other sources. Thus, when cast at 3rd level, you could have spiritual weapon do 1. The ACTUAL dual wield specific legendary is most effective for characters WITHOUT the fighting style. Seraphic Pugilist Gloves. Cleric of True Knowledge: Cleric 10/Wizard 2. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Pros. BG3 Sanctuary Information. Spells either last for a specific amount of time, or last for a duration of 'sustained' which means that the duration will. Hitting an enemy with this sword, you can give 2d6 slashing damage. It’s best to summon it where you want it to be initially. Allies within 9m also regain 1-6 hit points. Summons a floating weapon that can attack enemies. Cleric is a Class in Baldur's Gate 3. It makes spiritual weapon kind of useless. This mod is sample of what is possible with Baldur's Gate 3 modding. gmanlee95 • 4 yr. Gather your party and venture forth!Spiritual Weapon yes. damage in a 6m/20ft blast centered on the target. If the target is wet (you have the lvl 1 spell for this) then it's 80 dmg. 1. It's just summons in general. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. It’s all force damage, no matter the weapon, which is a plus cause almost. - Spiritual Weapon, Aid (most efficient healing spell) After level 5, you will rarely want to use a weapon with her, and just use a Cantrip (e. A versatile spell that multiple classes can use, Gust of Wind is extremely helpful in removing harmful gas effects in an area. BG3 is the third main game in the Baldur's Gate series. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. One of the big limitations on clerics in BG3 during EA is the lack of core spells like Spiritual Weapon. Spiritual Weapon One of my favorite cleric spells in 5e, and it's absolutely awful. Each weapon comes with appropriate weapon type skills, including the likes of Concussive Smash, Lacerate, and Piercing Strike. . A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Flawed Helldusk Gloves. Spiritual Hammer is a 2nd level priest spell only usable by clerics and paladins. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Music in the Blood: Bard 7/Sorcerer 5. Cleave. That means you need to use it only in the most dire of all situations, as the divine entities and powers that be won’t give you infinite favors. These weapons are also added to. New School of Necromancy footage from Larian's TikTok. And you can cast both create water and glyph of warding if you're hasted (via the spell or the potion). The spell can be used for multiple AOE hits in a fight at the cost of 1 spell slot. Anyone know if there are mods for the looks of the Spiritual Weapons for Cleric? Honestly surprised there isn’t one already for Jesters lollipop (from Critical Role season/campaign 2). Even if the spiritual weapon is a ranged weapon, use the spell’s range, not the weapon’s normal range increment, and switching targets still is a move action. Bonus Action. Fighting style; two weapon fighting only allows to add the ability bonus to your offhand attack. Allandra’s Whelm. As a bonus action spell, Spiritual Weapon earns its place in this list. Pretty sure this particular hammer doesn't work with GWM because it's Versatile and not Heavy, you'll get the bonus attack for killing/critting but the -5/+10 doesn't apply. Only one Spiritual Weapon may be summoned at any time. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. 15 960. I did mean the fighting style (because it's pretty important for a dual wielding character), but I mixed up the name with a feat. It doesnt use the spellcasting mod for the attack and in general really doesnt do any damage. Witch bolt costs an action and a lvl 1 spell slot to cast dealing 1d12 lightning damage. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. The same is true of other AoE spells, and it's been an issue with Larian's game engine from before BG3. The actions that a Character can perform are based on their Class and Equipment. I don't know why, but for some reason it's a targetable NPC with only 20 hitpoints? I get one. always feels like a wasted 2nd lvl spell slot. BG3 is the third main game in the Baldur's Gate series. Spiritual weapon is a spell that only does exactly what it says it does. This probably isn't quite the simplest (from a programming perspective) implementation TBH. All the information about the Spiritual Weapon: Greataxe spell in Baldur's Gate 3 (BG3). Extra: Weapon Enhancement +1, Pommel Strike (Action), Lacerate (Action), Cleave (Action), Silence on Hit. A Necromancy School Wizard will automatically gain Animate Dead at class level 6, even if they learned it previously at class level 5. Description: Infuse a weapon with arcane energy. 3: weird / phantasmal killer / phantasmal purification. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. The Red Queen. A lower dexterity means you aren't great at ranged combat which BG3 is especially good at. Shield. BG3 is the third main game in the Baldur's Gate series. Other legendary weapons in BG3, like Nyrulna, offer significant benefits and provide. LeviticusDivine • 3 mo. Added katanas as a finesse weapon. I think I first used it in the Goblin-Camp where the Zhentil Merchants had run into their storeroom. 1d4 to 1d6 compared to 1d12 or 2d6 (as low as 1d8 for a martial weapon if using a shield). Radiant damage. For the rest of your turn, roll ranged damage twice and use the highest result. 2. 2x Minor elemental, 5. The spell has verbal and somatic to cast, but does not indicate whether either are required for control of the weapon once cast. My understanding is that on the turn you actually cast the Spiritual Weapon Spell, casting it is the bonus action and making a melee attack with the spiritual weapon would be your action. Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. Summoning your own allies, such as familiars, elementals, or Spiritual Weapons, can help draw attention away from your party. At least one in your party needs to be spamming true strike as well. ) Command: Flee gives free. Version 1. After the ability is used, it will be permanently removed from the character that used it, persisting even if the user respecs and gains. 2: creation <make tools>. By the time turn 3 rolls around and you can finally do something, the fight might be over or someone is downed. Holy Wrath: Barbarian 6/Cleric 6. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. It can be wielded in either one hand or two; as a one-handed weapon, it dishes out. It features a rich story with multiple outcomes for almost every encounter, and plenty of character customization features including more races, classes, subclasses and party combinations than you are ever likely to explore. 1K. 173. You wouldn't normally use a +1 weapon at this point, so it seems like it's useless. Gather your party and venture forth!The verticality of terrain combined with the weapon's inability to travel linearly through 3d space really makes spiritual weapon a lot weaker in this game than in 5e to begin with, but them forcing it to have initiative and usually being last in the lineup makes it so sometimes it's genuinely just wasted spell slots, as the enemy I summoned it beside to hit with it will. It can Fly using its Movement Speed. Nov 18, 2023 12:21 am Baldur's Gate Best Cleric multiclass builds in BG3 The gods have blessed these builds. All Helmets In Baldur’s Gate 3 →. Find out where the Barbarian ranks in our Baldur’s Gate 3 class tier list. BG3 is the third main game in the Baldur's Gate series. The Maul is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. ). Breaking down the spell description: You create a floating, spectral weapon within range. Sometimes it happens on the 1st strike, sometimes 2nd, sometimes 3rd. The Vengeance Paladin should make a great two-weapon fighter; add Charisma modifier to all weapon damage for 2 turns (bonus action, Oath charge). 11 combinations with: Permanent. Besides that, the spell is also commonly found in scroll form. Generally if you just need damage SW is better but FS might be more useful against high AC/low dex enemies. I can't seem to find any visual indication of where its aura is supposed to be, so I'm not sure if I'm just not placing it. The only really nature magic users in BG3 are Druids, and Rangers, and maybe sorcers if they have a nature based subclass (storm). Rangers have very useful companions. Updated: 09 Nov 2023 19:51. Drop the previous optional. 9. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. type "Weapon". Second attack is worded as “when you take the attack action”, not “you have two attack actions”. e. You also add the corresponding bonuses (+1, +2, etc. If they will implement crossbow expert as it is in phb its actually better to use one i believe you get same amount if attacks. 1. However, any spellcaster can make use of them. Spiritual Weapon. Combine. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. The Greatsword is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Heavy Armor Master [bg3. I might even go further as to say the text of the spell has to mention affecting creatures, and those creatures are your enemies. Cleric damage output is already going to be very skewed with the long rest situation, such easy advantage, and easy healing from so many other sources. Weapons serve the purpose of dealing damage to various entities, ranging from doors and crates to monsters and NPCs. Casting Time: 1 bonus action. Ketheric’s Warhammer is a weapon that can be looted from the final boss of Act 2. but Level 5 Wyll can Eldritch Blast them to hells especially if they are distracted by a spiritual weapon flouncing in plain sight Locked post. Specifically this guide instructs you on how to create the Nightsong armor. Gather your party and venture forth!. If the duration is too short, you'll find it harder to get overlapping summons. Description. Share. Humans also get a handy Skill. Spiritual Weapon also lets you contribute to the team's damage output when you aren't using your Bonus Action to cast healing spells. Spiritual Weapon is a Lvl 2 Spell from the Evocation school. She's not proficient with a rapier, but that is only a -10% to hit (same accuracy as a mace) and the damage is double that of a dagger. Resistant to Force. This means that using your bonus action to cast a spell with a level (i. In this section of our Baldur’s Gate 3 Bard Class Guide we’ll take a look at Multiclassing a Bard in BG3, and what other Classes you might Multiclass with. At 11th level a Strength based fighter should be able to throw 3 axes. e. Share! ★ Beginner Guides for All Starter Players. Best Weapons in Act 1. It doesnt attack on the turn its summoned even though that SHOULD be how it works, and it NEVER hits. Since Shadowheart begins BG3 as a Trickery Cleric, her Ability Scores are more in line with what a typical Cleric would use. The weapon is considered Ethereal, and immune to Lures, Psychic Damage, Poison, and resistant to many others. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. War Domain is a Subclass of Cleric in Baldur's Gate 3. The spiritual weapon nerf broke my heart. bg3. for instance, Spiritual Weapon lasts 10 turns, whereas Animate Dead lasts indefinitely (or until a long rest, at least). In BG3 it's a little different, unfortunately. Swing your weapon in a rapid, sweeping arc to attack multiple enemies. Hey, thanks for the mod! Is there any chance to set the initiative of the weapon to the same value as the one of the summoning character? The main issue with this spell is that it often doesn't have an immediate effect as there can be multiple enemies and allies before the weapon gets its turn, giving opponents chances to destroy it or. Sustain a Spell is an action. Simple Versatile Weapons in Baldur's Gate 3 are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. starkirbles • 2 mo. +1 that all things that can replace an attack action (shove, throw weapon, grapple), and thus are affected by Extra Attack, should be implemented properly. A melee Rogue using the Thief subclass has two bonus actions and one action. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. If you like melee, Spirit Shroud is a decent option. 1d12 + 2 Slashing. Although this is an “under-the-hood” type ability, it rerolls any damage die that. 2. Joined: Feb 2022. Command: Prone breaks concentration and gives your party Advantage Command: Drop Weapon makes weapon users useless (they never pick it back up. PM_FEET_PLS_TY. Gather your party and venture forth!Padme4000 has a great tutorial on Youtube for getting BG3 Modders' Multitool and LSLIB set up. Cantrips however, do not require spellslots and can be cast at will. You can use Two-Weapon Fighting even if your weapons aren’t Light, and you gain a +1 bonus to Armour class while wielding a melee weapon in each hand. Silver Sword of The Astral Plane, is the first Legendary weapon you can get during Act 1, and perhaps is easily the Baldur’s Gate 3 best legendary weapons. Keep in mind this is not a complete list, but rather helpful suggestions to. whether or not it's better really depends on the DM and whether or not they take advantage of that fact. On subsequent turns, the 2 acts combined of moving the spiritual weapon and making a melee attack would be a bonus action. Will take Spiritual Weapon for our level two spell slot. These weapons can provide extra spells, stronger attacks, and even grant resistances to certain types of damage. Or, in other terms, your plot armor card can only be played once. Spend all 9m of your movement. Get the bark, then go back to the underground forge that was in the blighted village. For how many seconds can you remember having summoned a spiritual weapon?Follow SmartName on:Twitch - - Ketheric’s Warhammer. Mar 2, 2023, 11:13 am. Till long rest8 Standalone add-ons for increased movement speed (A) and HP (B). Damn shows you've never played d&d 5e in your life lol. It's too high a slot for something that requires an attack role every round and can easily be lost. Best Armor and Weapons in Act 3 of BG3. g. That sounds like Spiritual Weapon to me. If you are out, depending on your class, you will need to take either a short or long rest to cast another. Nexus Mods Staff edit: This mod is now the de-facto Mod Fixer for Baldur's Gate 3 and works with the Full Release. This Weapon receives its own turn in combat. Spiritual Weapon; Spell Slot Level 3 [edit source] Animate Dead can be learned by a Wizard, Cleric, Circle of the Spores Druid, or Pact of the Tome Warlock. Fireball - Changed area radius to 6m instead of 4m. BG3: Silver Sword of The Astral Plane. This can be done with the Magic Missile spell that has multiple hits and 100% accuracy. They get to attack for each head they have and that can range from 1 to 5 to "Oh fuck! Fun away!". 1. With the Spellsparkler equipped, casters can supercharge their offensive spells for added punch. The cons of these gloves seem to seriously outweigh the pros, unless I'm missing. all the rules larian added are completely allowable in 5e specifically because the handbook encourages the dm to do. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). This spell summons a spectral weapon that can attack each turn without expending a precious action. • 3 yr. ago. There are melee builds for clerics. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Who needs difficulty modes at. The Cleric class is great for supporting the group with healing Spells as well as hindering the. Such is the Shadowheart, and players might want to know a few subclass options alongside an overview of a few Baldur’s Gate 3. Rush Attack. Level: Lvl 1 spellSample Equipment Mod. It a lot of encounters monsters will be outnumbered by players and being able to take multiple attacks per turn evens the odds a little. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. Not only is this weapon quite weak, only having a +1 enchantment, but it's also gotten extremely late in the game, in Act 3. You also add the corresponding bonuses (+1, +2, etc. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. The Harped Sacredstriker is a Quarterstaff you can get in Baldur's Gate 3 (BG3). Weapons in Baldur's Gate 3. break it. Skinburster Force. (I'd say up to the DM, but I may be missing something. Contents. Clerics primary ability is Wisdom, their saving throw proficiencies are Wisdom, Charisma and they have a Hit Dice of 1d8 per Cleric level. This gives the divine favor when rage charges are done and spiritual weapon spells. It does equivalent damage to spiritual weapon at level 5, but spiritual weapon only lasts a minute and will cost you a second level slot every combat compared to literally just being able to do it, spirit guardians cost a 4th level spot to upcast to deal more damage, if you just cast spirit guardians which can last two combats twice and you. Vision of the Absolute is a really good weapon for a defensive-oriented character. Beacon of hope doesn't break sanctuary. Weapon Bond. Spiritual Weapons are a type of creature in Baldur's Gate 3. OP was specifically referencing a 4th-level fighter. The information this reveals can be used to great effect in battle. Once it's turn comes around you can control it like another character. ago. However, since we’re going to make her into more of a Roguish character, you will want to respec these eventually, with a priority of Dexterity and Wisdom, and some Constitution. From that point on, it is basically carrying a shield, and spells. Though of course it will help you to make any kind of Weapon and Armour mod. As a bonus action spell, Spiritual Weapon earns its place in this list. I know of only 4 items that return to you when thrown. If you. Mystic Carrion is a powerful spellcaster and will be aided by multiple undead allies in your fight. Adamantine Weapons. If they attack from stealth with a melee dual wield build, they consume 1. Damage/Effect. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. During combat, it never seems to damage anyone with its aura - either on its turn or the enemy's. This also replaces the concept of 'concentration' as a duration for spells.